The Ocarina of Time is a masterpiece. It is the title that got me to stop hating on the Zelda series (as a child, I didn't like the previous titles because they were difficult to me and aimless, with the exception of A Link to the Past which I never got to play until my adulthood). This game features a rich storyline, deep and intricate NPCs, a unique and easy-to-use combat system and best of all, it's huge! With all of the things one needs to do to complete a 100% play-through, this game represents hours upon hours of playtime, and it STILL has replay value! This game set the bar for modern gamers, and that bar has been met but not yet exceeded by other titles in the series or competitive titles.
Set in the very beginning of Zelda lore (it is argued that Zelda I, II, LttP and Link's Awakening all came after this title in chronology) this title follows Link as he travels the expansive land of Hyrule through space and time to chase away the evil that threatens it. The element of time is masterfully executed, and doesn't create a paradox for the gamer nor does it leave much room for disputation. Incorporating many of our past elements (heart pieces, collectables, music, magic and others) this Link is truly armed to the teeth. Excluding the map, the game gives you three screens for all of your stuff. Whew! Intimidating at first, but it's all fun to get. So let's get to it!
Thursday, September 16, 2010
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