Our first stop is the Mysterious Forest, where the key to the first dungeon is being held. A little bit of realism injected into this game: why would the dungeons be wide open for anyone to explore? The keys allow for the game to bring a lot of side-quests into the picture (not only does Link need to complete the dungeons themselves, he needs to finish sub-quests in order to gain access to these dungeons first). The Mysterious Forest isn't anything we can't handle right now and doesn't offer much except for a raccoon who has the sniffles: some magic powder after we get some and he gets out of our way! So now that we have more in our inventory, let's head off for the Tail Cave! I'm ready.
The first dungeon of this game is incredibly straight-forward. There are only three keys, and the enemies very simple (even for the step backwards in combat system). The Moldorm is the boss of this dungeon, and he is nothing to speak of either...you simply whack his tail enough times and he's out of submission (and he doesn't really attack you, he just randomly moves around). Maybe that's why this is called the Tail Cave, who knows. One way or another, this "nightmare" has been disposed of (call me an intruder, will you) and we can continue on with our adventure.
Thursday, September 9, 2010
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