Sunday, September 12, 2010

Chapter 5: Key Cavern

The Key Cavern is an interesting name for a dungeon, but it is so very appropriate...this place is full of locked doors, and the "key" (pardon my horrible pun) is to gather them all so that you can advance.  The prize here are the Pegasus Boots, which open several doors for us now that we can traverse barriers.  In the previous title, you didn't need to equip these, but with a limited button schematic, there really is no button on the GameBoy that can be devoted to dashing (in fact, one of your equipment buttons is held up by the sword for this reason).  All that aside, this proves very useful, especially in defeating your quicker enemies that like to run away from Link!

The boss and mini-boss of the Key Cavern are an interesting pair...the mini-boss being a snake version of the dodongos we met way back in Zelda I, and the boss being an eye-blob, much like Vitreous.  The thing here is the same as ever: if you know what you are doing, you have an easy battle, if you don't, then you are going to lose a lot of life energy trying to figure it out.  I know that when I first played this game, the snakes gave me trouble because I didn't think to use bombs; and it took me awhile to figure out to split the eyes in two.  Once you have the puzzle part of the battle out of the way though, you realize that both of these bosses are chumps with very little to throw at you.  So let's grab the Sea Lily's Bell and get out of here!  ^^

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