Monday, August 23, 2010

The Town of Nabooru

GroupA024.jpg image by amaraskyia
Fire Spell
Another palace completed, we are now in a completely different section of Hyrule and our adventure changes a little bit.  While our focus is still placing the crystals in the remaining statues and obtaining the Triforce of Courage, Link's adventuring has earned him full experience, and new levels only earn him extra lives that he cannot keep when the game is continued or saved.  Now we can simply focus on moving forward and getting that which we need to advance, our days of grinding are (almost) behind us.  We'll do it once more, but not for awhile yet.  Nabooru is an interesting town because the town's damsel in distress tells you she's thirsty.  Link goes to the water fountain in town, and even though he doesn't have, explicitly, equipment on him that will carry drinking water, he takes some.  Ironically, getting water is the method of earning the Fire spell.  This spell is very limited, but it proves effective to.  Certain enemies can only be damaged by the fire spell, and in addition, some of these enemies will make excellent grind partners later when we are trying to earn ourselves a decent amount of extra lives before our expedition to the Great Palace.  Other than that, though, the Fire spell serves little purpose.

No comments:

Post a Comment