After the town of Darunia and before we reach the Maze Palace we must navigate the Island Maze. Our only point of interest, really, is that before we visit Darunia we can rescue a child from the clutches of a lizardman to learn the spell which we'll need in the palace which is ahead. Of course, this palace is mean...it will let you traverse the entire palace WITHOUT that spell, only to face the boss with no hopes of defeating him. I thought this was a clever trick, actually. Most Zelda players take for granted that a dungeon has puzzles requiring the item which is needed to defeat the boss, which means you won't be able to face the boss without it. Not here, you don't get so lucky. But as we have already learned through hours of grinding and several continues, this game is anything but nice to you. You either know what you are doing, or you fail and then learn and hopefully never lose your lesson.
The maze has several forced encounters along with another magic container for us to find on the way to the Maze Palace, but given that the entire maze takes place on "road" terrain, there are no random encounters and the forced encounters are not terrible to deal with (in addition, most of them can be avoided anyway).
Tuesday, August 24, 2010
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