The Adventure of Link is an exciting installment in the Legend of Zelda series, and is by far the most difficult of the series' titles. While hard, it is always exciting, always thrilling, always challenging and always fun to play. Before one defeats the game it is overwhelming all of the tasks that you must accomplish under your limited skill; but as you advance you realize how much of a blur the game really did pass through. Then you defeat the game and realize you want to play it again. While this game has less replay value than the original (it is a little more frustrating overall and the replay is no different, really, than the original quest) it certainly does posess a charm to it. In addition, no other Zelda followed in this game's footsteps to alternate between top-down overworld exploration and side-scroll dungeon exploration. This game, I believe, was the first step the series took towards seizing the action side of action-adventure by taking more advantage of the engine. This was only built on as the series continued, as were other elements. One negative element is that Link's only weapon and real item through the game is his sword/shield. He has no other means of combat, and while this is allayed by magical ability, a series of items which virtually all have extremely limited useage (and in addition, the magic spells also suffer the same miserable limits to their versatility) is a little boring. All in all though, it's a good game. Not the best of the series, but there are definitely worse games out there. And once you beat a game, the frustration that you suffered during it seems inconsequential. This game does offer you that one bonus: while a bit frustrating to grind so much and suffer a lot of toil and hardship to reach the end, when you do beat it, you get a great feeling of satisfaction and victory out of this game that is not rivaled by many.
OVERALL RATING: B-
Tuesday, August 24, 2010
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