So you'd think that at this point this game starts to do something to drag you into it. Not really...only little tiny pieces of the plot have been exposed thus far (while in Ocarina of Time, the plot was thrown in your face from the beginning and never left you alone thereafter.) We journey into the woods (something I've noticed is that the Zelda series likes to put a woodland theme around its first dungeon.) These woods surround a swamp which has been polluted by some evil spirit...hmm, sound familiar? Sounds like what Ganondorf did to Hyrule, the Skull Kid is trying to do to Termina. Except that you get a nice, teary scene on your way that shows you that the Skull Kid himself wasn't a bad guy...just a trickster of sorts who was turned into the menacing villain you met in the Lost Woods.
Here, you find that the Deku (lovely creatures they are) are in charge of this region of Termina and they don't like the other races at all (what a coincidence, none of the humans in Termina like them either! Karma sucks, don't it.) So anyway, we have to pull a stunt similar to that in Ocarina of Time: we have to sneak through the palace garden a few times in order to find out that the Deku Princess and a young monkey went into the Woodfall temple to find out what was going on and the Princess was captured by an evil monster who lives inside. So now we know our mission...let's to it! Just have to sneak around again and through the woods to find that temple that only the Deku are allowed into...strange times we're living in!
Monday, October 18, 2010
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