| Spectacle Rock |
How'd this cave door get blocked in the first place...physics is weird.
So here we are...the end. At the very least, of the first quest. (Of the entire game, we are only half-way there.) Death Mountain is a humongous dungeon...but unlike any other dungeon, this is one where the puzzle element and action elements come together very well. The puzzle element is that while there are an obscene amount of rooms, you only need to visit about half of them to get the two items hidden within and get to Ganon. The action element is that this dungeon is filled with a variety of enemies (meaning you must use strategy) who are both easy and difficult. I love this dungeon, especially as a final one. Here's Link, chilling at the entrance to this level.
| Entrance to Underworld Level IX |
I'm shaking with anticipation!
| The Old Man Gives Another Hint! |
Okay...sure!
The only time the old man decides to be direct with you. Of course, because this is the only time he doesn't talk in riddles, I don't think it's all that believable until I realize that the only door in the room will have me back-tracking. Of course, bombs are quite straight-forward...not much of a puzzle/riddle. First time I played this game, I was a little bit taken aback by this room and the purpose of this room...after all, isn't dungeon foraging about going to the next room?
So about an hour later, I finally reached the boss' chamber...time for the ultimate showdown!
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