| The Origin Point |
So here I am, minding my own business when this gray haired woman appears out of nowhere and tells me that it is my destiny to save Hyrule and that some princess has been kidnapped by an evil villain. Whatever, I'm bored. I suppose I'll have to check it out.
Every game has the place where you first start the game. Unlike any other game in the series though, however, this game has you revisit this cave in the mountains as if it were your place of work. It serves as a place to keep the player oriented, serves as the beginning and ending of what I refer to as the "rupee path" and holds your first weapon. Speaking of which...
| Link Gets The Wooden Sword...Remember, "It's Dangerous To Go Alone!" |
As if this stick is going to help fend off the monsters that have suddenly started appearing around Hyrule...thanks a lot for the help!
A stick. This game literally hands you a stick as your first weapon. For a stick, all you have to do is walk into the cave on the first screen you're on...and that is all it's worth. I remember back when I first played this game and didn't know where any of the heart containers were; that I would wriggle my way through the first two dungeons with this cheap piece of wood. It's not fun, and it just not result in a good time playing this game. Each weapon doubles your attack power, and the game quickly throws enemies at you that the wooden sword will not kill in one blow. (There are some that the final sword won't kill in one blow...imagine how many blows it would take for this little wonder.) Link, I imagine, is having a good laugh about the concept of saving Hyrule with a stick.
First things first on the equipment run...Link ran up and down Hyrule, collecting rupees so I could buy the items I needed. See, the game has several heart containers available to you before you even enter the first dungeon: you just need to be savvy enough to purchase the blue candle and bombs and then find them. Easy enough. So this was done, and after even more rupee saving to get a better shield (wow...a better shield and two pieces of equipment already...I love how fast this game progresses.)
I went for the heart containers which would allow me to carry the better sword so I could get rid of this staff that I was carrying around, trying to feign as a weapon.
| The Easy Choice |
Oh the dilemma! To have more ability to survive, or to recover quickly from death's edge...I think I'll choose to avoid death rather than recover from it, thank you very much!
This game offers you the simplest puzzle to begin with that, if you don't choose right, will end up making your life difficult. A potion or a heart. Let's see...one opportunity to refill my life, or one more heart period. Not a difficult choice, is it? I just find it hilarious that in this game, the player is offered the choice. No other Zelda game offers you this choice: you either find the piece of heart/heart container or you do not. So this is just something neat worth mentioning. One way or another, climbing my way up to five heart containers was simple after a bit of trekking through Hyrule. This is the pre-requisite in the game for the White Sword, your first sword made from metal. Twice the power as well. Again I must note this: the speed at which this game progresses is phenomenal. You are given more than what you need for the first half of the game...in the first ten minutes, aside from some equipment that you must dungeon crawl for. One way or the other, after picking up a letter from an old man addressed to the potions woman (the content of that letter, I am personally grateful, is left a mystery to us).
Now, how exactly can I master using it if I can't have it, old man?! Finally I can get rid of this wooden stick though...
| Link Gets The White Sword |
No comments:
Post a Comment